Table Top
Role Playing Games

Status

ToolS

Project Summary

For over three years, I've assumed the role of a weekly Dungeon Master and also player, in multiple gaming systems such as Spire, Dungeons & Dragons, Never Going Home, etc. 

This journey has involved managing multiple groups and primarily handcrafting narrative experiences for my players (NPCs, Villains, Items, Maps, Quests, New gameplay mechanics, etc.). 

Elements Learned

Via this ongoing project,  I've gleaned valuable understandings:

Visualization